Computational art

Explore background

On the motif form, use Left and Right to explore positions, Home for the first, and End for the last. Solid links are outgoing; dashed links are incoming.

Side project

Genome Jumper

An RNA Polymerase II-inspired climbing expedition. Navigate chromatin-themed rungs, collect ribonucleotides, and discover four visual chapters in a playful transcription-inspired world.

Browser arcade · keyboard & touch

RNA Polymerase II Transcription Engine

Climb chromatin rungs and collect ribonucleotides: A · C · G · U.

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01 · Initiation · illustrative chapters

Tap the board or press Enter to start

Collected ribonucleotides · A/C/G/U:
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How to Play & Transcription Mechanics

Move & Steer: Use Left / Right or A / D. On mobile touch screens, press or drag on either side of the board.

Fire Laser: Press Space / F or tap the Fire Laser button to cleave and eliminate mutation obstacles.

Chromatin Climbing: Bounce on Euchromatin (stable green rungs), Heterochromatin (moving blue rungs), and Topoisomerase Springs. Avoid breaking fragile sites or fading bubbles.

P-TEFb Boosts: Collect jetpack boosters to trigger high-speed elongation factor thrust with an invulnerability stasis bubble.

Biology versus play: Real RNA uses U, not T. Pol II opens a transcription bubble and synthesizes RNA from a DNA template. The bubble and exit trail here are decorative schematics; the collected-base ribbon is not a computed transcript. Springs, lasers, mutation monsters, and invulnerability are arcade metaphors, not transcription mechanisms.

Pickup streak: Collect again within three seconds to add 5 points per streak level, capped at 45 points per pickup. Fragile rungs show a crack warning; dashed rungs fade after landing. New scoring records are kept separately; your older record stays saved.